Ball’s Quest is a fun platformer type game, where you can complete challenging levels, obstacles, and more! In the game, you play as a Ball that rolls and jumps around using the arrow keys, the game was designed as a simple and fun way for people that lack physical or mental needs.
Our world is filled with unfortunate people with disabilities that cannot play most online games, Ball’s Quest was made to impact those that are unfortunate. The whole game is fast-paced and its difficulty is moderate compared to hard to beat platformers that don’t fully support disabilities. The game can be played by people with physical, deaf, and low eyesight abilities, don’t be afraid to ask family members for any help! The game is very bright and stands out from your typical platformer, it’s made to lure in people of all ages, and with constant updates and new features being added.
We have included images of some of the levels of our game that we drew in different software graphic design programs and on Scratch Editor. We also included a link for the game and a slide presentation detailing our Game Design Process and what was learned.
Emoti-Con 2020 has ended and leaving new reactions is now off.
This game felt accessible with clear instructions and goals. I can see how this game could make people more willing to try platformers. I thought the levels built on themselves well so the game felt challenging in an engaging way.
I had so much fun playing your game! I am so impressed by how many levels you designed and the way that you balanced the game. The difficulty level kept slowly increasing, and I thought the way the design only used the arrow keys was really creative and accessible. Have you ever played the game VVVVVV? There were a few levels that reminded me of that game. The levels are so simple and clear. I had to replay the last few levels several times in order to beat the game. Well done!
This is such a fun game and very challenging! Sometimes it's good to be challenged. I love imagining what this game could be in your future. I hope you get to work on it some more to add in some of the stories that you mentioned in your slide deck.
How nice that you are thinking about people with special needs.
Really had fun playing your game. I thought I could "game" the system/controls, but the later levels were designed well so that I had to change up my approach. Love the fake out at the end "You've reached the end". I knew there was a secret level afterwards lol. Awesome jobs!