This game is made to help demonstrate a realistic way of dealing with the pollution caused by smoking and vaping, convincing the population to stop won't be easy so it is better to adapt by finding a way to lesser the impact and find ways to recycle the hazardous material
I am impressed with your code for this game. Great use of functions to keep the code easy and readable. One thing that would have made the game a little easier to use would have been to have a help button or some sort of page with instructions on what buttons to press to play the game.
I love the aesthetics of the game; the simple illustration and earthy tones makes it really friendly and approachable. However, I couldn't figure out how to play the game :\
I am so impressed that this project immediately calls out risk-minimization! You all are way ahead of the game. Knowing that minimizing risk is more effective than trying to stop a behavior entirely is a valuable skill to have—I’m sure you’ve noticed leaders talk about this theory in relation to the current pandemic, but it’s also been effective at combating the AIDS crisis and the Opioid Epidemic. I’m definitely seeing some design potential here—are you interested in UX Design or Front-End engineering? I’d love to see a video about how your game works and maybe a few more images of each stage of the game, but this is a great start!